This game was more computer game than simulated soccer.
Perugia was able to take advantage of the look-down dribble
bug and run through our defense. Do our offensive players do that?
I have no idea.
I would like to try a game with some of the rules I proposed.
Mainly the goalie box and penalty box rules, though I
think it would be fun to try the 'No Traveling' rule also.
On the other blog I posted what I think would happen to
gameplay if there was a 'No Traveling' rule. Check it out!
I also posted a new training exercise.
Tuesday, April 29, 2008
Sunday, April 20, 2008
A Solution for the Tackling and Dribbling Problem?
I think I may have some solutions for the tackling
and dribbling problems we've had lately, and also
the unrealistically high scores.
We all know how difficult it is for defenders to
take the ball from someone one is looking down at the ball while dribbling.
The ball carrier will literally run right through the defenders.
But when you think about it, he is not really dribbling,
he is holding the ball like in rugby or American football.
In basketball there is a rule that says you may not run more
than 3 steps(I think) while holding the ball.
This is called 'traveling' and is penalized.
We need to have a rule to compel the ball holder to let loose
after a short period.
This will allow defenders a better chance of intercepting the ball.
I've thought of 6 ways of strenthening the defenses,
the first 3 are probably impractical but I will present them anyway;
1. Limit the time someone may have possession of the ball to
3 seconds or so. This will force him to actually dribble.
Maybe this can be scripted into the ball?
2. Like in basketball, limit the number of steps a person may take
while in possession of the ball.
This would probably have to be scripted.
3. Limit the distance traveled with the ball.
Again this would probably have to be scripted.
4. This one I think will work, it's easily understood and easy to
spot violations;
I've noticed at my home field that the grass is two shades of green,
light and dark.
Now suppose all the fields had the exact same shading pattern.
I propose having a rule that says that a player may not dribble
(using the dribble animation) the ball across the changes in grass shades.
And also that he may not dribble across the penalty box.
Teams violating the rules would give the ball to
the opposing team for a kick-in.
This would compel the ball handler to pass more often
or actually dribble the ball (not hold it with the animation).
Defenders will know where the ball is free and have a
much much better chance of intercepting it.
I have drawn some grass patterns to consider.
( See below )
5. Make the goalie box out of bounds.
Any ball that stops inside the goalie box belongs
to the defending team.
6. Make the goals slightly smaller.
I realize that everyone wants to make the gameplay
as close to real-life soccer as possible and that some of my proposals
go away from that goal,
but scoring 25 goals in one game is also very unrealistic.
Show this blog to everyone for their consideration.


and dribbling problems we've had lately, and also
the unrealistically high scores.
We all know how difficult it is for defenders to
take the ball from someone one is looking down at the ball while dribbling.
The ball carrier will literally run right through the defenders.
But when you think about it, he is not really dribbling,
he is holding the ball like in rugby or American football.
In basketball there is a rule that says you may not run more
than 3 steps(I think) while holding the ball.
This is called 'traveling' and is penalized.
We need to have a rule to compel the ball holder to let loose
after a short period.
This will allow defenders a better chance of intercepting the ball.
I've thought of 6 ways of strenthening the defenses,
the first 3 are probably impractical but I will present them anyway;
1. Limit the time someone may have possession of the ball to
3 seconds or so. This will force him to actually dribble.
Maybe this can be scripted into the ball?
2. Like in basketball, limit the number of steps a person may take
while in possession of the ball.
This would probably have to be scripted.
3. Limit the distance traveled with the ball.
Again this would probably have to be scripted.
4. This one I think will work, it's easily understood and easy to
spot violations;
I've noticed at my home field that the grass is two shades of green,
light and dark.
Now suppose all the fields had the exact same shading pattern.
I propose having a rule that says that a player may not dribble
(using the dribble animation) the ball across the changes in grass shades.
And also that he may not dribble across the penalty box.
Teams violating the rules would give the ball to
the opposing team for a kick-in.
This would compel the ball handler to pass more often
or actually dribble the ball (not hold it with the animation).
Defenders will know where the ball is free and have a
much much better chance of intercepting it.
I have drawn some grass patterns to consider.
( See below )
5. Make the goalie box out of bounds.
Any ball that stops inside the goalie box belongs
to the defending team.
6. Make the goals slightly smaller.
I realize that everyone wants to make the gameplay
as close to real-life soccer as possible and that some of my proposals
go away from that goal,
but scoring 25 goals in one game is also very unrealistic.
Show this blog to everyone for their consideration.



Thursday, April 17, 2008
SNN 17 - Roma 3
At half time I believe the score was 3-3 or 4-3.
It looked like it was going to be a difficult game for us.
What happened ?
I couldn't see clearly what was going on across the field.
I do know that in the second half the ball was in
Roma's side of the field most of the time.
Our offense was depossesing the ball before they got to mid-field.
Did they lose a player?
Did our offense change tactics?
More passing?
More aggressive offensive play?
Un-organized or undisciplined defense?
Were they unable to counter the dribble bug?
(I assume our players were using it.)
Demoralized?
It's always helpful to know why we win or lose a game.
It looked like it was going to be a difficult game for us.
What happened ?
I couldn't see clearly what was going on across the field.
I do know that in the second half the ball was in
Roma's side of the field most of the time.
Our offense was depossesing the ball before they got to mid-field.
Did they lose a player?
Did our offense change tactics?
More passing?
More aggressive offensive play?
Un-organized or undisciplined defense?
Were they unable to counter the dribble bug?
(I assume our players were using it.)
Demoralized?
It's always helpful to know why we win or lose a game.
Teams need more players.
SNN 12 - Juventus 1
SNN 3 - Milan 0
SNN 15 - Itland 5
SNN 25 - Mediterraneo 6
Some of these teams did not have enough players and were easily beaten.
SNN 3 - Milan 0
SNN 15 - Itland 5
SNN 25 - Mediterraneo 6
Some of these teams did not have enough players and were easily beaten.
SNN 5 - Koln 11 ( Friendly ) April 2008
This was a well organized and desciplined team that we were not ready for.
They seemed to have 5 strikers spread out on our side of the field and passed
effectively to team mates who were always open.
We did not have time to develope a defense to counter this.
This is something that should be planned out ahead of time so
that we could adapt quickly.
I will have suggestions to counter this in the tactics blog shortly.
The name of the tactics blog has been changed.
Remember, keep the blog name for team mates only.
They seemed to have 5 strikers spread out on our side of the field and passed
effectively to team mates who were always open.
We did not have time to develope a defense to counter this.
This is something that should be planned out ahead of time so
that we could adapt quickly.
I will have suggestions to counter this in the tactics blog shortly.
The name of the tactics blog has been changed.
Remember, keep the blog name for team mates only.
Monday, April 14, 2008
SNN Match History
Because blogspot doesn't allow the creation of pages inside blogs, I will post the results of the matches played by SNN in this post, which will be saved as a link and can be viewed at any time. This list includes both the official and the friendly games that we played since we started this team. On older matches, the goal scorers may not appear.
All matches played: 127 matches - 69 wins - 12 draws - 46 losses
UKFA 2008/2009 (41 matches: 23-7-11)
12/04/2009: Manchester - SNN 0-8 (forfait)
08/04/2009: SNN - Rapid 11-11
08/04/2009: ASAF Nantes - SNN 5-12
07/04/2009: CAO Lyon - SNN 5-12
05/04/2009: SNN - Internacional 7-7
02/04/2009: Valiant - SNN 6-1
30/03/2009: SNN - Verona 10-10
30/03/2009: SNN - Valiant 5-4
29/03/2009: Liverpool - SNN 5-14 (officially 0-8)
26/03/2009: SNN - Lazio 5-5
24/03/2009: SNN - Valiant 10-12
22/03/2009: SNN - Euros 8-0 (forfait)
15/03/2009: SNN - Lapas 8-0 (forfait)
12/03/2009: SNN - Romania 18-11
07/03/2009: Rangers - SNN 0-8 (forfait)
03/03/2009: SNN - Samp-doria 4-5
01/03/2009: SNN - Valiant 4-10
25/02/2009: SNN - Valiant 5-12
22/02/2009: Burgos - SNN 3-14
18/02/2009: SNN - Hertha 10-10
15/02/2009: Garnett - SNN 4-13
12/02/2009: CAO Lyon - SNN 0-18
08/02/2009: SNN - Manchester 18-1
05/02/2009: Roma - SNN 11-13
04/02/2009: Roma - SNN 16-9
01/02/2009: Internacional - SNN 9-9
29/01/2009: SNN - FVG Club-Vote 9-9
28/01/2009: SNN - OLNP 22-4
27/01/2009: Rapid - SNN 12-1
26/01/2009: SNN - Stuttgart 9-7
25/01/2009: SNN - Liverpool 8-0 (forfait)
23/01/2009: Hertha - SNN 8-3
18/01/2009: Euros - SNN 6-12
11/01/2009: Lapas - SNN 5-16
10/01/2009: Internacional - SNN 9-7
09/01/2009: SSJA Napoli SL - SNN 4-15
08/01/2009: Valiant - SNN 17-5
07/01/2009: Lazio - SNN 8-6
21/12/2008: SNN - Rangers 8-0 (forfait)
07/12/2008: SNN - Burgos 5-1
30/11/2008: SNN - Garnett 11-1
Reconstruction aug-nov 2008 (19 matches: 4-0-15)
unknown: SNN - Valiant WIN (unknown score)
26/11/2008: Verona - SNN 17-6
20/11/2008: Valiant - SNN 17-5
19/11/2008: Verona - SNN 8-2
18/11/2008: Brazil - SNN 12-10
13/11/2008: Euros - SNN 8-7
03/11/2008: SSJA Napoli SL - SNN 9-5
30/10/2008: Vstex - SNN 10-14
27/10/2008: Austria - SNN 19-4
23/10/2008: Valiant - SNN 2-6
16/10/2008: SNN - Vstex 7-10
02/10/2008: SNN - Perugia 3-7
30/09/2008: Austria - SNN 13-2
10/09/2008: Köln - SNN 12-2
08/09/2008: Hellas - SNN 11-0
04/09/2008: Bellagio - SNN 9-13
28/08/2008: Austria - SNN 10-12
25/08/2008: Stuttgart - SNN 6-14
19/08/2008: FVG Club-Vote II - SNN 13-4
Lega Calcio SL 2008 (30 matches: 17-3-10) (goals: 11.2 - 6.9)
07/07/2008: Vstex - SNN 5-5
03/07/2008: Itland - SNN 2-20
30/06/2008: SNN - Perugia 16-12
23/06/2008: Napoli - SNN 3-0 (forfait)
20/06/2008: SNN - Köln 7-8
19/06/2008: SNN - Lazio 5-11
18/06/2008: Mediterraneo - SNN 5-8
15/06/2008: Roma - SNN 9-6
11/06/2008: ACSL Milan - SNN 1-7
05/06/2008: SNN - Mediterraneo 3-0
29/05/2008: Italy - SNN 20-10
26/05/2008: SNN - Juventus 22-1
19/05/2008: Verona - SNN 5-4
18/05/2008: SNN - Köln 4-10
18/05/2008: Lazio - SNN 4-4
17/05/2008: Stuttgart - SNN 16-20
12/05/2008: SNN - Palermo 15-6
06/05/2008: Lazio - SNN 3-11
05/05/2008: SNN - Vstex 15-7
01/05/2008: SNN - Stuttgart 10-10
27/04/2008: Perugia - SNN 10-9
20/04/2008: SNN - SLC Napoli 26-6
14/04/2008: SNN - Roma 17-3
13/04/2008: SNN - Köln 6-12
10/04/2008: Mediterraneo - SNN 6-25
07/04/2008: SNN - Itland 15-5
27/03/2008: SNN - ACSL Milan 3-0 (forfait)
16/03/2008: Juventus - SNN 1-12
09/03/2008: SNN - Verona 1-4 (0-1)
02/03/2008: Palermo - SNN 3-5
Romantic Period 2007 (20 matches: 17-1-2) (goals: 5.6 - 2.1)
01/03/2008: SNN - Stuttgart 10-4
28/02/2008: SNN - Vstex 9-0
25/02/08: SNN - Perugia 8-4 (6-1)
Goals: Tarcisio, Radu, Tarcisio, Beavis, Felice, Felice, Radu, Beavis
2/02/08: SNN - Stuttgart 8-4 (2-1)
Goals: Carl, Beavis, Carl, Mola, Radu, Tarcisio, Radu, Tarcisio
20/01/08: SNN - Medi'eo 4-0
Goals:Cyndee,Cobain,P.Akina(OG),Javier
13/01/08: SNN - Medi'eo 5-0 (2-0)
Goals: ?
6/01/08: SNN - Lazio 2-2
Goals: Carl?, Radu
23/12/07: SNN - Verona 5-3 (2-2)
Goals: Cobain, marco87 Beck(OG), Beavis, Cobain, Beavis
16/12/07: SNN - Genoa 4-2 (0-1)
Goals: Beavis, Zyl, Moore, Beavis
2/12/07: SNN - Palermo 5-2
Goals: Zyl, Zyl, Zyl, Moore, Zyl
25/11/07: SNN - Roma 5-1
Goals: ?
21/11/07: SNN - Itland 10-1
Goals: ?
15/11/07: SNN -Verona 7-4
Goals: ?
11/11/07: SNN -Napoli 3-1
Goals: ?
21/10/07:Verona - SNN 3-2
Goals: ?
14/10/07: SNN -Milan 8-2
Goals: ?
3/10/07: SNN - Billionaire 4-2 (?)
Goals: ?
18/09/07: SNN - Billionaire 7-1
Goals: ?
5/09/07: Fiorentina - SNN 4-3
Goals: ?
29/08/07: SNN - Fiorentina 3-2 (1-2)
Goals: Moore, Radu, Radu (p)
All matches played: 127 matches - 69 wins - 12 draws - 46 losses
UKFA 2008/2009 (41 matches: 23-7-11)
12/04/2009: Manchester - SNN 0-8 (forfait)
08/04/2009: SNN - Rapid 11-11
08/04/2009: ASAF Nantes - SNN 5-12
07/04/2009: CAO Lyon - SNN 5-12
05/04/2009: SNN - Internacional 7-7
02/04/2009: Valiant - SNN 6-1
30/03/2009: SNN - Verona 10-10
30/03/2009: SNN - Valiant 5-4
29/03/2009: Liverpool - SNN 5-14 (officially 0-8)
26/03/2009: SNN - Lazio 5-5
24/03/2009: SNN - Valiant 10-12
22/03/2009: SNN - Euros 8-0 (forfait)
15/03/2009: SNN - Lapas 8-0 (forfait)
12/03/2009: SNN - Romania 18-11
07/03/2009: Rangers - SNN 0-8 (forfait)
03/03/2009: SNN - Samp-doria 4-5
01/03/2009: SNN - Valiant 4-10
25/02/2009: SNN - Valiant 5-12
22/02/2009: Burgos - SNN 3-14
18/02/2009: SNN - Hertha 10-10
15/02/2009: Garnett - SNN 4-13
12/02/2009: CAO Lyon - SNN 0-18
08/02/2009: SNN - Manchester 18-1
05/02/2009: Roma - SNN 11-13
04/02/2009: Roma - SNN 16-9
01/02/2009: Internacional - SNN 9-9
29/01/2009: SNN - FVG Club-Vote 9-9
28/01/2009: SNN - OLNP 22-4
27/01/2009: Rapid - SNN 12-1
26/01/2009: SNN - Stuttgart 9-7
25/01/2009: SNN - Liverpool 8-0 (forfait)
23/01/2009: Hertha - SNN 8-3
18/01/2009: Euros - SNN 6-12
11/01/2009: Lapas - SNN 5-16
10/01/2009: Internacional - SNN 9-7
09/01/2009: SSJA Napoli SL - SNN 4-15
08/01/2009: Valiant - SNN 17-5
07/01/2009: Lazio - SNN 8-6
21/12/2008: SNN - Rangers 8-0 (forfait)
07/12/2008: SNN - Burgos 5-1
30/11/2008: SNN - Garnett 11-1
Reconstruction aug-nov 2008 (19 matches: 4-0-15)
unknown: SNN - Valiant WIN (unknown score)
26/11/2008: Verona - SNN 17-6
20/11/2008: Valiant - SNN 17-5
19/11/2008: Verona - SNN 8-2
18/11/2008: Brazil - SNN 12-10
13/11/2008: Euros - SNN 8-7
03/11/2008: SSJA Napoli SL - SNN 9-5
30/10/2008: Vstex - SNN 10-14
27/10/2008: Austria - SNN 19-4
23/10/2008: Valiant - SNN 2-6
16/10/2008: SNN - Vstex 7-10
02/10/2008: SNN - Perugia 3-7
30/09/2008: Austria - SNN 13-2
10/09/2008: Köln - SNN 12-2
08/09/2008: Hellas - SNN 11-0
04/09/2008: Bellagio - SNN 9-13
28/08/2008: Austria - SNN 10-12
25/08/2008: Stuttgart - SNN 6-14
19/08/2008: FVG Club-Vote II - SNN 13-4
Lega Calcio SL 2008 (30 matches: 17-3-10) (goals: 11.2 - 6.9)
07/07/2008: Vstex - SNN 5-5
03/07/2008: Itland - SNN 2-20
30/06/2008: SNN - Perugia 16-12
23/06/2008: Napoli - SNN 3-0 (forfait)
20/06/2008: SNN - Köln 7-8
19/06/2008: SNN - Lazio 5-11
18/06/2008: Mediterraneo - SNN 5-8
15/06/2008: Roma - SNN 9-6
11/06/2008: ACSL Milan - SNN 1-7
05/06/2008: SNN - Mediterraneo 3-0
29/05/2008: Italy - SNN 20-10
26/05/2008: SNN - Juventus 22-1
19/05/2008: Verona - SNN 5-4
18/05/2008: SNN - Köln 4-10
18/05/2008: Lazio - SNN 4-4
17/05/2008: Stuttgart - SNN 16-20
12/05/2008: SNN - Palermo 15-6
06/05/2008: Lazio - SNN 3-11
05/05/2008: SNN - Vstex 15-7
01/05/2008: SNN - Stuttgart 10-10
27/04/2008: Perugia - SNN 10-9
20/04/2008: SNN - SLC Napoli 26-6
14/04/2008: SNN - Roma 17-3
13/04/2008: SNN - Köln 6-12
10/04/2008: Mediterraneo - SNN 6-25
07/04/2008: SNN - Itland 15-5
27/03/2008: SNN - ACSL Milan 3-0 (forfait)
16/03/2008: Juventus - SNN 1-12
09/03/2008: SNN - Verona 1-4 (0-1)
02/03/2008: Palermo - SNN 3-5
Romantic Period 2007 (20 matches: 17-1-2) (goals: 5.6 - 2.1)
01/03/2008: SNN - Stuttgart 10-4
28/02/2008: SNN - Vstex 9-0
25/02/08: SNN - Perugia 8-4 (6-1)
Goals: Tarcisio, Radu, Tarcisio, Beavis, Felice, Felice, Radu, Beavis
2/02/08: SNN - Stuttgart 8-4 (2-1)
Goals: Carl, Beavis, Carl, Mola, Radu, Tarcisio, Radu, Tarcisio
20/01/08: SNN - Medi'eo 4-0
Goals:Cyndee,Cobain,P.Akina(OG),Javier
13/01/08: SNN - Medi'eo 5-0 (2-0)
Goals: ?
6/01/08: SNN - Lazio 2-2
Goals: Carl?, Radu
23/12/07: SNN - Verona 5-3 (2-2)
Goals: Cobain, marco87 Beck(OG), Beavis, Cobain, Beavis
16/12/07: SNN - Genoa 4-2 (0-1)
Goals: Beavis, Zyl, Moore, Beavis
2/12/07: SNN - Palermo 5-2
Goals: Zyl, Zyl, Zyl, Moore, Zyl
25/11/07: SNN - Roma 5-1
Goals: ?
21/11/07: SNN - Itland 10-1
Goals: ?
15/11/07: SNN -
Goals: ?
11/11/07: SNN -
Goals: ?
21/10/07:
Goals: ?
14/10/07: SNN -
Goals: ?
3/10/07: SNN - Billionaire 4-2 (?)
Goals: ?
18/09/07: SNN - Billionaire 7-1
Goals: ?
5/09/07: Fiorentina - SNN 4-3
Goals: ?
29/08/07: SNN - Fiorentina 3-2 (1-2)
Goals: Moore, Radu, Radu (p)
Thursday, April 3, 2008
Lag Reducing Tips
Hey Guys.
I don't know if all players go out of their way to change ingame settings before a match in order to minimise lag but it really is something you should do. Afterall it only takes at most a couple of minutes to change and the same to change back.
I was at a match recently and they were complaining about the number of spectators and the lag they ultimately bring with them. Yet ironically the person leading the complaints (the coach) made sure he was still looking "pretty" with multiprim hairs and it was the same with the players on the pitch.
Important Tips to Reduce Lag
You don't score goals just by looking good. Remove all scripts and prims especially hair.
Open Edit > Preferences > Graphics
Draw distance shouldn't be any more than 96. I appreciate that at 64 standing at one end of the pitch you cannot see the other. Opt for 96.
Switch to the Graphics Detail Tab.
Have the following setup -

In Adv. Gr
aphics you should be setup like this -
In General Tab, check the Never check box for Showing Names. Disable Online Friend Notifications and the other two Check boxes under it.
In Audio and Video, disable streaming video and music. Also disable Voice chat.
Open Client > Rendering > Types and have the following Setup

In features disable everything apart from UI which again helps the graphics based lag.
With a relog the settings changed in the client tab should go back to default.
Apologies if this seems a long winded process but its not really. Unfortunately even with this setup there is still going to be lag as the SL servers are not very good but I hope it can be of some help. There is a very noticeable difference when you perform these changes so please make the effort to do it.
If anyone else has any tips please don't keep it a secret - let us know.
That's all for now. Have a nice day.
I don't know if all players go out of their way to change ingame settings before a match in order to minimise lag but it really is something you should do. Afterall it only takes at most a couple of minutes to change and the same to change back.
I was at a match recently and they were complaining about the number of spectators and the lag they ultimately bring with them. Yet ironically the person leading the complaints (the coach) made sure he was still looking "pretty" with multiprim hairs and it was the same with the players on the pitch.
Important Tips to Reduce Lag
You don't score goals just by looking good. Remove all scripts and prims especially hair.
Open Edit > Preferences > Graphics
Draw distance shouldn't be any more than 96. I appreciate that at 64 standing at one end of the pitch you cannot see the other. Opt for 96.
Switch to the Graphics Detail Tab.
Have the following setup -
In Adv. Gr
In General Tab, check the Never check box for Showing Names. Disable Online Friend Notifications and the other two Check boxes under it.
In Audio and Video, disable streaming video and music. Also disable Voice chat.
Open Client > Rendering > Types and have the following Setup
In features disable everything apart from UI which again helps the graphics based lag.
With a relog the settings changed in the client tab should go back to default.
Apologies if this seems a long winded process but its not really. Unfortunately even with this setup there is still going to be lag as the SL servers are not very good but I hope it can be of some help. There is a very noticeable difference when you perform these changes so please make the effort to do it.
If anyone else has any tips please don't keep it a secret - let us know.
That's all for now. Have a nice day.
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